Project: Freaky Tiki Hut (2013)

 

Software: Autodesk 3DS Max,  Adobe Photoshop, Pixologic ZBrush,  xNormal

 

Engine: Unreal Engine 3

 

Responsibilities:

  • Utilized the concept art to form my art style guidelines for the assets.
  • Created model and painted stylized textures.
  • Setup the lighting to capture the beach atmosphere.
  • Created various materials to utilized the texture atlas.

 

The concept art that I used for this project was created by Roland Brown.

Top